← 3/8ストアチャンピオンシップ

Wind SeiryuuTier 1

at 3/8ストアチャンピオンシップ

decks
4 (18.2% of field)
matches (non-mirror)
21 12-6-3
overall winrate
64.3%
ELO-adjusted winrate
57.2% avg ELO +2.7 per match
expected value
54.8% share-weighted (raw)
EV (ELO-adj)
52.5% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1390 · median 1376 · range 1253–1553 (4 pilots with an ELO rating)
1095 Q1 1217 Q3 1459 1597
50% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Shadowstrike 13.6% 4 1-1-2 50.0% 50.0% 43.1% -4.4
Fire Luxem Assassin 9.1% 0
Water Aetherwing 9.1% 3 2-1-0 66.7% 57.1% 60.5% +7.8
Fire Oblation 4.5% 2 1-1-0 50.0% 50.0% 44.7% -5.0
Fire Suzaku 4.5% 0
Fire Umbra Guardian 4.5% 1 1-0-0 100.0% 60.0% 60.4% +16.7
Water Astra Ranger 4.5% 3 0-2-1 16.7% 35.7% 36.0% -10.4
Water Fractal 4.5% 2 2-0-0 100.0% 66.7% 66.3% +15.6
Water Genbu 4.5% 1 1-0-0 100.0% 60.0% 59.1% +14.5
Water Slimes 4.5% 1 1-0-0 100.0% 60.0% 59.0% +14.5
Wind Crux Lorraine 4.5% 1 1-0-0 100.0% 60.0% 52.0% +3.3
Wind Luxem Assassin 4.5% 2 1-1-0 50.0% 50.0% 52.4% +2.3
Wind Razorgale 4.5% 1 1-0-0 100.0% 60.0% 55.3% +8.4
Wind Slice & Dice 4.5% 0
Decklists · 4 from this event

The 4 public Wind Seiryuu decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 23 cards with non-zero signal (raw numbers, including 23 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand -1.00 0 1 0
Displace -1.00 0 1 0
Veiling Breeze +1.00 1 0 0
Forest Cake +1.00 1 0 0
Ensnaring Fumes +1.00 1 0 0
Lost Providence -1.00 0 1 0
Unmake Duality +1.00 1 0 0
The Looking Glass +1.00 1 0 0
Blinding Lapse +1.00 1 0 0
Escape the Wreckage +1.00 1 0 0
Scatter Essence +1.00 1 0 0
Topsy Decree +1.00 1 0 0
Orb of Sealing -1.00 0 1 0
Beseeched Fatestone -1.00 0 1 0
Reclaim +1.00 1 0 0
Longtail Grovesward -1.00 0 1 0
Stifling Trap -1.00 0 1 0
Sunblessed Gazelle -1.00 0 1 0
Beseech the Winds -1.00 0 1 0
Nullifying Lantern +1.00 1 0 0
Brisk Windtrotter -1.00 0 1 0
Dream Fairy +1.00 1 0 0
Innervate Agility -1.00 0 1 0

JSON: /api/events/47667/archetypes/Wind Seiryuu